Mythic Adjustments and Clarifications
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**Inspired Spell and Wild Arcana**
These abilties are limited to two spells of the highest level the user can cast per day. The user may expend mythic power to use any spells of lower levels as normal.
*Rationale: This is to make the caster paths less front-loaded. It is also to reduce the opportunity cost of using a lower level spell, hopefully promoting the use of interesting utility niches not often seen in ordinary spellcasting*
Additionally
These abilities can be used to replicate any spell whose casting time is between (or equal to) a "Standard action" and "1 round." Using this ability takes the same action it would normally be to cast the spell
*Rationale: There are a number of 1 round spells, such as Summon Monster, Silence and Dominate Person / Monster which bear little distinction from Standard action spells, except for that casting time. I wish to make those available.*
**Wild Alchemy (New)**
This ability can be taken in place of Wild Arcana. It functions as Wild Arcana except that the user must prepare their extract in the standard way (requiring at least one minute of preparation). A Wild Extract can be subject to the Infusion Discovery.